Demo

Palette options

Three candidate palettes for the kit. Every asset uses warm-town-v2 today, and that choice is provisional: no palette has been chosen yet.

A comparison, not a decision

The open question: Should the dark neutrals (asphalt, iron, slate, forest) be warmed? This page does not rank or recommend a palette, and nothing you select here is recorded.

Street-level render of the town in the current provisional palette, day lighting

The options

warm-town-v2

In use, provisional
The town in palette warm-town-v2, street view in day lighting
  • ivory
  • paving
  • curb-stone
  • road-paint
  • asphalt
  • terracotta
  • terracotta-dark
  • wood
  • wood-dark
  • iron
  • slate
  • glass
  • teal
  • forest
  • leaf
  • lantern-glow
Design notes

Stylized Town art direction v2. Derived from the reference colours; charcoal (L* 23.9) is replaced by iron (L* 38.4) and the road paint, curb stone and paving values are spaced to ΔE2000 >= 10 (paint/paving 14.2, curb/paving 14.4, paint/curb 18.7).

warm-town-v2-warm

Alternative
The town in palette warm-town-v2-warm, street view in day lighting
  • ivory
  • paving
  • curb-stone
  • road-paint
  • asphalt
  • terracotta
  • terracotta-dark
  • wood
  • wood-dark
  • iron
  • slate
  • glass
  • teal
  • forest
  • leaf
  • lantern-glow
Design notes

Palette variant for the owner's palette decision: warmer, more unified darks. NOT approved and not referenced by any kit recipe; warm-town-v2 stays the provisional palette until the owner decides. Same 16 keys as warm-town-v2. Changed: asphalt and slate from blue-grey (hue 278°/259°) to warm grey (hue 67°/74°) at unchanged lightness (L* 40.6, 44.5); iron to warm grey (hue 65°) lifted from L* 38.4 to 50.0 because at its old lightness the warm iron fails a visual check (street lamp: 35.5 % crushed pixels under the evening preset, limit 25 %); forest from blue-green (hue 150°) toward olive (hue 123°) at unchanged lightness; glass from blue-grey to a muted grey-teal (b* -11.7 -> -4.0). Reason: the recurring advisory note that these darks read cool against the warm palette (10 of 11 AI reviews). All other colours unchanged.

warm-town-v2-balanced

Alternative
The town in palette warm-town-v2-balanced, street view in day lighting
  • ivory
  • paving
  • curb-stone
  • road-paint
  • asphalt
  • terracotta
  • terracotta-dark
  • wood
  • wood-dark
  • iron
  • slate
  • glass
  • teal
  • forest
  • leaf
  • lantern-glow
Design notes

Palette variant for the owner's palette decision: the large dark areas warmed moderately, selective cool accents kept. NOT approved and not referenced by any kit recipe; warm-town-v2 stays the provisional palette until the owner decides. Same 16 keys as warm-town-v2. Changed: asphalt and slate from blue-grey (hue 278°/259°) to a near-neutral warm grey (hue 68°, chroma about 3) at unchanged lightness (L* 40.7, 43.9); iron to the same warm grey lifted from L* 38.4 to 46.4 because at its old lightness it fails a visual check (street lamp: 32.7 % crushed pixels under the evening preset, limit 25 %); forest slightly warmer (hue 150° -> 140°) at unchanged lightness. Glass and teal stay cool accents. Reason: the recurring advisory note that the dark neutrals read cool against the warm palette (10 of 11 AI reviews). All other colours unchanged.